Elvenar ‒ Fantasy-Aufbauspiel

Mitwirkende

Wir möchten uns bei den folgenden Personen für ihre Arbeit an Elvenar bedanken:

Entwicklerteam

Aaron Jonas Kühne
Software Developer
Aleksandar Zeljkovic
Quality Assistance Engineer
Alexander Koch
Game Designer
Alexander Lemke
Product Manager
Alexander Rotter
Software Developer
Alina Miltenberger
Game Designer
Alina Shust
Team Lead Software Development
Andreas Ecker
Game Designer
Angelina Farina
Software Developer
Anna Okcu
Quality Assistance Engineer
Anna Sieprawska
Product Manager
Annika Fischer
2D Artist
Anton Burtyka
Software Developer
Ben Bellmann
Software Developer
Bernard Graham
Game Designer
Caroline Stobbe
Software Developer
Carsten Stender
Team Lead Software Development
Christoph Becher
Software Developer
Christopher Karbach
2D Artist
Damla Süllü
Game Designer
Daniel Bunte
Team Lead Software Development
Daniel Merkler
Software Developer
Daniel Roggenkamp
Software Developer
Dario Berruti
3D Artist
David Werner
Technical Product Lead
Deekshith Shetty
Team Lead Art
Denis Loebner
2D Artist
Dmytro Artemiev
Software Developer
Douglas Moreira
Software Developer
Eike Klindworth
Gründer
Emre Duran
3D Artist
Enido Vasku
Software Developer
Ester Barbetta
Lead Community Manager
Federico Chiesa
Community Management Specialist
Florian Graf
Producer
Florian Schwarzer
Producer
Florian Supa
Product Manager
Francis Bourre
Software Developer
Frank Sons
Software Developer
Frederik Plucinski
Team Lead Art
Friederike Engels
2D Artist
Giada Bellan
Community Management Specialist
Giedre Olsauskaite
UI / UX Artist
Hans-Arno Wegner
Game Designer
Henning Rohlfs
Software Developer
Islam Aliev
Software Developer
Jacob Damkjaer
QA Tester
Jan Lorenz Siepe
3D Artist
Jan Prieser
Software Developer
Jan-Christopher Schubert
Software Developer
Jonas Oemisch
Product Manager
Julia Salomon
Product Manager
Julia Spiegel
Software Developer
Julian Dehs
Software Developer
Jörg Doneit
QA Technical Lead
Jörg Jahnke
Lead Developer
Karl Hülsermann
Game Designer
Kathleen Kunze
Game Designer
Kevin Leiss
3D Artist
Lars Dreier
Software Developer
Leif Grabbert
Quality Assistance Engineer
Lennart Graf
Team Lead Software Development
Linda Hilgers
Software Developer
Lukas Offerhaus
Product Manager
Malte Mizera
UI / UX Artist
Marc Kobusch
Software Developer
Marco Kasten
Software Developer
Markus Brinkmann
Quality Assistance Engineer
Markus Tessmann
Technical Artist
Martin Schultz
Team Lead Software Development
Maurice Kroes
Producer
Maxim Priakhin
Software Developer
Maximilian Lasse
3D Artist
Maximilian Ratz
Software Developer
Michael Hurler
2D Artist
Mike Petersen
Software Developer
Nadieshda Flores
Quality Assistance Engineer
Nicolas Villarreal Kwasek
3D Artist
Niko Ehlers
Software Developer
Nino Protic
Product Manager
Nurdogan Erdem
Software Developer
Ohana Tozato
UI / UX Artist
Oleg Reva
Software Developer
Olga Andriyenko
2D Artist
Oliver Krull
Software Developer
Oliver Specht
Lead Artist
Oliver Zumstein
UI / UX Artist
Omar Siu
Team Lead Art
Oriol Abella
2D Artist
Paul Lubos
Team Lead Software Development
Razvan Andrei Surdu
Technical Product Lead
Ricarda Führer
2D Artist
Robert Milcu
QA Technical Tester
Sascha Graeff
Software Developer
Sebastian Schulz
2D Artist
Sem Köppen
Software Developer
Sergej Kari
2D Artist
Simon Meyer
Software Developer
Stefan Walter
Product Manager
Stefanie Schaumburg
Lead Community Manager
Steffen Böhne
Game Designer
Steffen Slacki
Community Manager
Thiago Augusto de Barros Leite
Product Manager
Thomas Sellner
Software Developer
Timo Wienekamp
Community Management Specialist
Timon Felix Glatt
Game Designer
Tino Kreinberger
2D Artist
Tobias Meyer
Software Developer
Tom Zandbergen
Lead Community Manager
Ulrike Supa-Kunkel
Product Head
Virgilio Lino
Software Developer
Vivek Shringi
Quality Assistance Engineer
Vlad-Alexandru Dindeal
Software Developer
Yevhenii Khablak
Software Developer
Yilmaz Kiymaz
Software Developer

InnoGames

Alexander Kircheis
Communication Designer
Alexander Raphelt
Head of Arts
Bennet Duncker
Head of Product Marketing Management
Daniel Kröger
System Administrator
Dennis Heinert
Head of Public Relations
Dennis Rohlfing
Head of Producing
Emre Hasegeli
System Administrator
Fabio Lo Zito
Public Relations Manager
Julia Rienitz
Frontend Developer
Pawel Szczepaniak
System Administrator
Silke Eichmeier
Product Marketing Manager

Externe

Amandine Lefèvre
Artist
Anne von Vaszary
Autor
Atelier Kiecker
Logo Design
Corentin Sibret
Artist
Cynthia Vandermouten
Artist
Dhruva
3D Art
Knights of Soundtrack
Ton
Max Schulz
Concept Artist
Pure
3D Art
Thorsten Denk
Concept Artist
Volta Creation Inc.
Website Background Design
Wladimir Ruwinski
Software Developer